Display Name = "Sabasa Castle 2F"
Parallax Name = "BlueSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 868, 60, 17, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 868, 31, 29, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 868, 32, 29, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 868, 60, 17, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 868, 60, 17, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 868, 30, 29, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ConditionalBranch([6, -1, 2])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 868, 33, 29, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_gaburiera_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    GatherFollowers([])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["We've finally cornered you, Gabriela!"])
    ConditionalBranch([4, 129, 0])
      ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
      ShowText(["\\n<Hild>"])
      ShowText(["Now's the time to pay the piper... or however that phrase goes."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Cornered, you say? How amusing... I've been waiting right here for you."])
    ShowText([""])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["That uproar outside is obviously your doing. So all I had to do was wait for you to stroll in... so obvious."])
    ShowText([""])
    ErasePicture([5])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowAnimation([37, 501, false])
    ShowAnimation([40, 501, false])
    ShowAnimation([33, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([120])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gabriela snaps her fingers, and hidden troops appear!"])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Tch, an ambush...!"])
    ConditionalBranch([4, 319, 0])
      ShowTextAttributes(["walraune_fc1", 2, 0, 2])
      ShowText(["\\n<Belladonna>"])
      ShowText(["Hey! What're we gonna do now?!"])
      Empty([])

    BranchEnd([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Walking right into my trap... how clueless can you get? Hehe, this is where it all ends for you."])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Crap...!"])
    ConditionalBranch([4, 58, 0])
      ShowTextAttributes(["inp_fc2", 2, 0, 2])
      ShowText(["\\n<Remi>"])
      ShowText(["See you on the other side, guys..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gabriela plus a huge enemy force. Quite the desperate situation..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
    PlayBGM(["RPG::BGM(@name=\"kiki4\", @volume=100, @pitch=100)"])
    ControlSwitches([32, 32, 0])
    Wait([60])
    ShowPicture([5, "80_morrigan_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["Hold it right there!!"])
    ShowPicture([5, "80_lilith2_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_astaroth_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>"])
    ShowText(["Leave these goons to us!"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["You go beat Gabriela..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Lilith Sisters appear, blocking the army of angels!"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Lilith Sisters! You escaped!"])
    ConditionalBranch([4, 19, 0])
      ShowTextAttributes(["arumaeruma_fc2", 7, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["Sheesh, looks like we owe you one again..."])
      Empty([])

    BranchEnd([])
    ErasePicture([6])
    ShowPicture([5, "80_gaburiera_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    PlayBGM(["RPG::BGM(@name=\"boss0-nanadaitenshi\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["So what if those three are here to help you? That's barely worth noting. I can handle everything on my own, even without reinforcements..."])
    ShowText([""])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["(...No good. Gabriela hasn't let her guard down yet. You need to snag her attention somehow...)"])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["We've witnessed the way you've ruled this place. So this is how the Dominion and Ilias do things..."])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Trampling freedom and stripping dignity? Not on my watch! Surrender this castle and free the workers, right now!"])
    ShowText([""])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Free the workers...? And from what exactly are you freeing them?"])
    ShowText([""])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Those men live for labor and find joy in it. How do you plan to liberate those already content?"])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["You made them that way, brainwashed them! There's no way I'll accept that as how people should live!"])
    ShowText([""])
    ShowTextAttributes(["gaburiera_fc1", 3, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["You're the arrogant ones! They were made for labor! What else would you give them?"])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["They need the will to be free! Which is why we'll bring you down here and now!"])
    ShowText([""])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Surely you realize the gulf between our powers..."])
    ShowText(["You don't stand a chance unless you're on the Six Ancestors' level."])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["(Not yet...  Gabriela's still watching in every direction.)"])
    ShowText([""])
    ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["(A few seconds is all I need... distract her, no matter what.  Then I'll finish her off...!)"])
    ShowText([""])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Don't underestimate us, Gabriela...! You shall witness the power of the Monster Lord!"])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["And I'll show you the power of a hero... of human willpower!"])
    ShowText([""])
    ConditionalBranch([4, 129, 0])
      ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
      ShowText(["\\n<Hild>"])
      ShowText(["And the power of machines..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["You'll soon discover just how overwhelming the Seven Archangels truly are..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A chilling aura envelops the entire area. Gabriela's finally about to flaunt her immense power...!"])
    ShowText([""])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["My plants shall drain your life away. Regret your foolishness until your last breath, for you dared to challenge a being so grand in your puny shells...!"])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["As if I'd back down that easily...! I'll fight for everyone who's already paid the price!!"])
    ShowText([""])
    ConditionalBranch([4, 413, 0])
      ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
      ShowText(["\\n<Black Tanuki>"])
      ShowText(["I don't mind a tough opponent at all! The might of Black Tanuki shall rock the Dominion!"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 511, 0])
      ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
      ShowText(["\\n<Gabriela’>"])
      ShowText(["Listen, you should withdraw. Not even the Dark Goddess will be able to save you..."])
      ShowText([""])
      ShowTextAttributes(["gaburiera_fc1", 3, 0, 2])
      ShowText(["\\n<Gabriela>"])
      ShowText(["Wh-what are you suggesting, that I'm colluding with the Dark Goddess?! You're just trying to turn me against my own! Like I'd fall for that!"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1544, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"boss0-nanadaitenshi\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_gaburiera_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    ConditionalBranch([1, 111, 0, 1, 2])
      ShowTextAttributes(["gaburiera_fc1", 3, 0, 2])
      ShowText(["\\n<Gabriela>"])
      ShowText(["No... nobody told me you'd be this strong...! You're exceeding even the Six Ancestors..."])
      ShowText([""])
      ShowTextAttributes(["gaburiera_fc1", 3, 0, 2])
      ShowText(["\\n<Gabriela>"])
      ShowText(["But there's no way I'll fall here in disgrace! Then I'll just convert all my healing power into raw destructive force...!"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 111, 0, 2, 1])
      ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
      ShowText(["\\n<Gabriela>"])
      ShowText(["Hmm... not half bad... I can see why Ilias is so enthralled."])
      ShowText([""])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Ridiculous... that barely even scratched her?!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I can't believe she's this strong...!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["We thought we'd done enough damage, but Gabriela didn't even flinch."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["So this is the power of the Seven Archangels, beings that rival the Six Ancestors, beyond human comprehension..."])
      ShowText([""])
      ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
      ShowText(["\\n<Gabriela>"])
      ShowText(["Not half bad, truly. But you're far too weak to face the Seven Archangels."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Holy energy condenses into Gabriela's whip! She's about to blow us away in one shot!"])
    ShowText([""])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["This is bad... if we take that hit...!"])
    ConditionalBranch([4, 82, 0])
      ShowTextAttributes(["suzume_fc1", 3, 0, 2])
      ShowText(["\\n<Chirp>"])
      ShowText(["Eeeek... s-save me!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gaburiera_fc1", 1, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Now, vanish. Let your very soul be obliterated for Ilias--"])
    ShowText([""])
    FadeoutBGM([1])
    ErasePicture([5])
    ShowAnimation([28, 542, false])
    Wait([60])
    ControlSwitches([33, 33, 0])
    Wait([30])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["At last... you showed an opening."])
    ShowTextAttributes(["gaburiera_fc1", 3, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Wha...?!"])
    PlaySE(["RPG::SE(@name=\"mon_slash3\", @pitch=100, @volume=100)"])
    PlayBGM(["RPG::BGM(@name=\"boss_vs\", @volume=100, @pitch=100)"])
    ShowPicture([5, "iv_tamamo_v_gabriera1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Tamamo's tail pierces straight through Gabriela's chest!"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Everyone wagered their lives on this one strike. Now get yourself to the afterlife!"])
    ShowText([""])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Ninety-nine guiding flames, the path to the Underworld... Drag her into darkness, Ninety-Nine Funeral Flames!!"])
    ShowText([""])
    ShowTextAttributes(["gaburiera_fc1", 3, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Ah... aaaahhhhhh!!"])
    PlaySE(["RPG::SE(@name=\"mon_fire1\", @pitch=100, @volume=100)"])
    ShowPicture([6, "iv_tamamo_v_gabriera2", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Raging flames sear Gabriela from the inside out!"])
    ShowTextAttributes(["gaburiera_fc1", 4, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["No...! There's no way... How could I...!"])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["What heat... get back, everyone!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So hot! The heat's insane, even from here...!"])
    ConditionalBranch([4, 102, 0])
      ShowTextAttributes(["youko_fc1", 2, 0, 2])
      ShowText(["\\n<Kitsu>"])
      ShowText(["Awesome, but we're burning up, too!!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gaburiera_fc1", 4, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["No... she lied... to me..."])
    PlaySE(["RPG::SE(@name=\"Fire2\", @pitch=100, @volume=80)"])
    ShowPicture([7, "iv_tamamo_v_gabriera3", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The scorching flames consume Gabriela's body."])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Hmph... vanish without leaving even a speck of dust."])
    ErasePicture([5])
    ErasePicture([6])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["We actually did it...?"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Tamamo, are you sure she's finished? She didn't slip away or anything, right?"])
    ShowText([""])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["I poured a forbidden ninjutsu's flames inside her. She was weak to fire anyway... she didn't stand a chance."])
    ShowText([""])
    ConditionalBranch([4, 286, 0])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>"])
      ShowText(["Her life signs are definitely gone. No doubt about it, Gabriela's dead."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["She was so strong, yet it felt almost too quick somehow..."])
    ShowText([""])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["That tiny opening only existed because you were ready to die fighting. If that hadn't killed her, you would've been the ones in trouble."])
    ShowText([""])
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Now... I've spent all my power. I won't be able to appear for a while..."])
    ShowText([""])
    ShowAnimation([28, 542, false])
    Wait([60])
    ControlSwitches([33, 33, 1])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Tamamo disappears..."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowPicture([5, "80_ratael_st03", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_ratael_st03", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["ratael_fc1", 2, 0, 2])
    ShowText(["\\n<Latael A>"])
    ShowText(["Impossible...! You destroyed lady Gabriela..?!"])
    ShowText([""])
    ShowTextAttributes(["ratael_fc1", 2, 0, 2])
    ShowText(["\\n<Latael B>"])
    ShowText(["Who's going to give us orders now...? W-we need to retreat...!"])
    ShowText([""])
    ErasePicture([5])
    ErasePicture([6])
    ShowAnimation([37, 501, false])
    ShowAnimation([40, 501, false])
    ShowAnimation([33, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 1])
    Wait([120])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["With their leader gone, the angels panic and flee the castle."])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue1\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_morrigan_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["Haha, angels are such a useless bunch. They can't do a damn thing once the boss is gone!"])
    ShowText([""])
    ShowPicture([5, "80_morrigan_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_astaroth_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>"])
    ShowText(["I can feel their presence vanish all over this castle. Looks like they're scattering and running."])
    ShowText([""])
    ErasePicture([5])
    ErasePicture([6])
    Wait([30])
    SetMoveRoute([42, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    SetMoveRoute([43, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([44, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Wait([30])
    ShowPicture([5, "80_lilith2_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["Monster Lord Alice, Hero Luka... truly impressive. Your Sabasa takeover plan is a total success."])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Yeah, we won... With Tamamo's help, from start to finish, but still."])
    ShowText([""])
    ConditionalBranch([4, 420, 0])
      ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
      ShowText(["\\n<Yao>"])
      ShowText(["Marvelous, as expected from the Monster Realm's Tamamo-sama."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gabriela is dead, and the angels ran out of the castle. We've freed Sabasa from their tyranny."])
    ShowText([""])
    ErasePicture([5])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Now we'll bring the Reverse Kreuz members into Sabasa Castle. Fortify our position and use this place as a foothold for the Angelic Dominion invasion!"])
    ShowText([""])
    ConditionalBranch([4, 340, 0])
      ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
      ShowText(["\\n<Fatima>"])
      ShowText(["Fuhahahaha! This castle is mine now!"])
      ConditionalBranch([4, 338, 0])
        ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
        ShowText(["\\n<Carmilla>"])
        ShowText(["The name of the Vampire Queen shall resound across the Dominion!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 339, 0])
        ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
        ShowText(["\\n<Elisabeth>"])
        ShowText(["Indeed a joyous day, my liege! Hahaha!!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["We also need to make sure nobody treats the Sams like slaves again. We'd better figure out a way to handle that."])
    ShowText([""])
    ConditionalBranch([4, 233, 0])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["They'll definitely need education. That might be where I come in..."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 391, 0])
      ShowTextAttributes(["mefist_fc2", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["They'll definitely need education. That might be where I come in..."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And so we took Sabasa Castle. But the battle against the Goddess Ilias' armies has only just begun."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I doubt the enemy will stay quiet after losing such a key city and a key member of the top brass. This war against Ilias is only going to get fiercer from here on."])
    ShowText([""])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([180])
    ControlSwitches([32, 32, 1])
    ChangeTransparency([0])
    TransferPlayer([0, 870, 29, 31, 0, 0])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    SetMoveRoute([27, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Am I less interesting than a bookshelf...? You must be quite the book lover. Raphaela would get along with you."])
    ShowText([""])
    SetMoveRoute([27, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["That suffocating aura up ahead... I can tell Gabriela's right here."])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Yeah, no doubt about it... This is it. Let's stay focused and move out."])
    ShowText([""])
    ConditionalBranch([4, 15, 0])
      ShowTextAttributes(["salamander_fc1", 2, 0, 2])
      ShowText(["\\n<Salamander>"])
      ShowText(["She might be ridiculously powerful, but she's still a plant. She's gotta hate fire... time for me to go all out."])
      ShowText([""])
      ConditionalBranch([4, 72, 0])
        ShowTextAttributes(["phoenix_fc1", 4, 0, 2])
        ShowText(["\\n<Mini>"])
        ShowText(["I'm on fire too! I'm gonna torch you good, Gabriela!"])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 32
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 33
Name = "ラタエル3"

  Page 0
    Empty([])

CommonEvent 34
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 35
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 36
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 37
Name = "ラタエル1"

  Page 0
    Empty([])

CommonEvent 38
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 39
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 40
Name = "ラタエル2"

  Page 0
    Empty([])

CommonEvent 41
Name = "ラタエル"

  Page 0
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The pot is filled with healing magic..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully restored!"])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
    ShowText(["\\n<Leafael>"])
    ShowText(["Beyond this point lies Lady Gabriela... You shall not pass!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 1531, false, false])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
    ShowText(["\\n<Leafael>"])
    ShowText(["What would you do with the Sams if you were to rule on Sabasa?"])
    ShowText([""])
    ShowChoices([["Set them free", "Keep them working", "Execute them"], 0])
    When([0, "Set them free"])
      ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
      ShowText(["\\n<Leafael>"])
      ShowText(["I see, I hoped you'd say that..."])
      ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
      ShowText(["\\n<Leafael>"])
      ShowText(["...Go on, then. I won't stop you."])
      Empty([])

    When([1, "Keep them working"])
      ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
      ShowText(["\\n<Leafael>"])
      ShowText(["So even you lot would say that... I'm disappointed."])
      ShowText([""])
      Empty([])

    When([2, "Execute them"])
      ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
      ShowText(["\\n<Leafael>"])
      ShowText(["Figures you would, minions of the Dark Goddess. What was I expecting..."])
      ShowText([""])
      Empty([])
	  
    ChoicesEnd([])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowTextAttributes(["nagael_fc1", 0, 0, 2])
    ShowText(["\\n<Nagael>"])
    ShowText(["Lady Gabriela is far beyond your reach. No way a bunch like you could ever beat her..."])
    ShowText([""])
    Empty([])
